Sorry, but only one point for the idea of a future farm - thats all.
And well, i remember some points in the quilt-description:
"-rules: work very hard"
"your tile should be a detailed one"
"-tip : upload your tile only when you think it's an elite one"
For example the blue and pink ashlars on top - it was quite hard to go on with them - and then i see its "nothing" - just uni-colored ashlars hanging around making no sense except to fill the black background a bit.
And the red tube - what the hell is that? Just there to make a horrible border - nothing more, right?
Perhaps you ask an admin to reduce your points so you can try again on a newbiequilt.
I know it sounds hard, but its just honest.
This tile is from The incredible city ,picture of a machine
Tile Info
Comment: The Farm of the Future
By: ezo
Checked out at: September 30, 2003
Checked in at: October 01, 2003
Checkout tile:In Context
Posts
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Re: .
Perhaps you ask an admin to reduce your points so you can try again on a newbiequilt
That is not just hard, it is insulting.
That is not just hard, it is insulting.
hi
i was the one who invited ezo
because i like her work.
she did two tile and one was deleted;
this one looked not so bad to me .
i had scheduled to blend on it
but my bad! you yet made an excellent work duracel
ezo have a particualr style
i wish she had done more details on this one,
but btw in context it looks ok for me.
later
ps: no worries if a tile really damage
the general look of this quilt i always send back
and delete if the artist can't do something good
because i like her work.
she did two tile and one was deleted;
this one looked not so bad to me .
i had scheduled to blend on it
but my bad! you yet made an excellent work duracel
ezo have a particualr style
i wish she had done more details on this one,
but btw in context it looks ok for me.
later
ps: no worries if a tile really damage
the general look of this quilt i always send back
and delete if the artist can't do something good
Re: hi
Ah, its ok, no need for delete - as i said, one point - so its better than not there. ;)
my thoughts on this tile...
1) I agree that this tile lacks a certain crispness.
It looks too blurry to me, especially the flower field. Maybe the tile would look more interesting if there were a stronger contrast between the simple monocromic surfaces of the architectural part on the one hand and a lot more details/irregular structures/organic feel in the flower field part. I think that would enhance the idea of this tile a lot: the breeding of life in a mechanoid world.
I like that idea a lot, the flower field concept is great: organic/lively/"beautiful" but at the same time domestic/all lined up/artificilally bred. Thats a cool irony/paradoxon.
I can see you tried to tried to show that in the way you painted the flower field, but imo its not organic and detailed enough to transport that idea. (Well, maybe I read you wrong and thats just my interpretation...)
2) But I think the top border and overall style is ok, you continued the style you saw in jitos border. Monocromic surfaces, a very reduced 3-d look style (sorry, don't know how to express that in English).
With those shapes I see two problems:
a)The curved green thing (that finally ends in the red tube), isn't "perfect", "geometric" enough in its curve and outline. The eye detects that kind of irregularity instantly. This is a problem i also have often. Its hard to draw those shapes with a sure hand, its gotten better since i use a wacom.
Tip: Try using bezier curves and selections for those kind of shapes instead of a hand.
b) The blue thing shows a pattern that looks a bit like an artificial water pattern, but it doesn't look like water enough. It sticks out a bit. This might be a problem of the scale and pespective of the pattern (It doesn't match the rest of the tile).
Tip: If you really want to use artificial patterns, make sure the scale looks "logic" for the rest of the picture. Maybe use an extra layer, fill a rectagular shape with the pattern, and then distort the rectangle into the right perspective (trapezoid/parallelogram). "Overdraw" the pattern in the end, this will add flavor and make it look more "real".
(Maybe you did't use a computer pattern, but my tips concerning scale/perspective apply then, too)
3) color scheme, color harmonies:
I think the blue thing and the red tube stick out in terms of color(hue and saturation).
Tip: Try to use only the colors you were given in the borders. If you want to alter them or add some, try to use either very similar colors (eg. same hue, bit more or less saturation, bit more or less light) or complementary colors (like the complementary colors in jitos border: magenta-green).
This will make the the tile look more harmonic and will make it blend well with the rest of the quilt.
I hope this helped, I wrote far too much. Didn't want to sound arrogant. I still have lots to learn with my own tiling (You will see when my tiles appear).
It looks too blurry to me, especially the flower field. Maybe the tile would look more interesting if there were a stronger contrast between the simple monocromic surfaces of the architectural part on the one hand and a lot more details/irregular structures/organic feel in the flower field part. I think that would enhance the idea of this tile a lot: the breeding of life in a mechanoid world.
I like that idea a lot, the flower field concept is great: organic/lively/"beautiful" but at the same time domestic/all lined up/artificilally bred. Thats a cool irony/paradoxon.
I can see you tried to tried to show that in the way you painted the flower field, but imo its not organic and detailed enough to transport that idea. (Well, maybe I read you wrong and thats just my interpretation...)
2) But I think the top border and overall style is ok, you continued the style you saw in jitos border. Monocromic surfaces, a very reduced 3-d look style (sorry, don't know how to express that in English).
With those shapes I see two problems:
a)The curved green thing (that finally ends in the red tube), isn't "perfect", "geometric" enough in its curve and outline. The eye detects that kind of irregularity instantly. This is a problem i also have often. Its hard to draw those shapes with a sure hand, its gotten better since i use a wacom.
Tip: Try using bezier curves and selections for those kind of shapes instead of a hand.
b) The blue thing shows a pattern that looks a bit like an artificial water pattern, but it doesn't look like water enough. It sticks out a bit. This might be a problem of the scale and pespective of the pattern (It doesn't match the rest of the tile).
Tip: If you really want to use artificial patterns, make sure the scale looks "logic" for the rest of the picture. Maybe use an extra layer, fill a rectagular shape with the pattern, and then distort the rectangle into the right perspective (trapezoid/parallelogram). "Overdraw" the pattern in the end, this will add flavor and make it look more "real".
(Maybe you did't use a computer pattern, but my tips concerning scale/perspective apply then, too)
3) color scheme, color harmonies:
I think the blue thing and the red tube stick out in terms of color(hue and saturation).
Tip: Try to use only the colors you were given in the borders. If you want to alter them or add some, try to use either very similar colors (eg. same hue, bit more or less saturation, bit more or less light) or complementary colors (like the complementary colors in jitos border: magenta-green).
This will make the the tile look more harmonic and will make it blend well with the rest of the quilt.
I hope this helped, I wrote far too much. Didn't want to sound arrogant. I still have lots to learn with my own tiling (You will see when my tiles appear).
Re: my thoughts on this tile...
I dont agree you wrote too much.
And i think your tips are quite well. Well, i am the one should have post this, because i am the one dont like this tile the most - so i have to thank you. :)
And i think your tips are quite well. Well, i am the one should have post this, because i am the one dont like this tile the most - so i have to thank you. :)
Re: my thoughts on this tile...
Thank you so much for all of your help. Please, write more if you want to!